To create the main APK expansion file for your application, indicate to Unity to split the application. For information on how to do this, see Splitting the application binary.
Now when you Build the application, Unity generates the APK and the main APK expansion file then copies them both to the output directory. Unity uses the name of the application followed by .main
for the name of the APK expansion file. For example, if the application is called my-app
, the APK will be my-app.apk
and the APK expansion file will be my-app.main.obb
.
If you select Build and Run, Unity installes both the APK and the APK expansion file on your device. If you select Build and want to install the app manually using the ADB utility, you must first install the APK and then copy the APK expansion file into the correct location on your device. The APK expansion file name must correspond to the format that Google requires. For more information, see expansion files.
If the application starts and it can’t find and load the APK expansion file, only the first Scene is available. In this case, you should attempt to download the APK expansion file. For more information, see Download process.