This section of the User Manual contains Android-specific development information on topics such as input, asset management, and debugging.
| Topic | 描述 | 
|---|---|
| Android mobile scripting | Contains information about scripting for Android. | 
| Support for APK expansion files | Explains how to use APK expansion files to enable your application to be larger than 100MB. | 
| Play Asset Delivery | Explains how to use Play Asset Delivery to build applications for the Google Play Store. | 
| Graphics | Contains Android-specific graphics information. | 
| Testing and debugging | Contains guidance on testing and debugging for Android. | 
| Building and using plug-ins | Describes the plug-in types you can use in Android and explains how to build and use them. | 
| Unity as a Library for Android | Explains how to integrate the Unity Runtime Library into Android applications. | 
| Deep linking on Android | Explains how to use deep linking on Android devices. | 
| Thread configuration | Explains how to configure thread affinity and thread priority to optimize for specific devices. | 
| Device features and permissions | Explains how Android application permissions work as well as how to request them. |