The WebGL option in the Unity Editor allows you to publish content as JavaScript programs which use HTML5/JavaScript, WebAssembly, WebGL rendering API, and other web standards to run Unity content in a web browser.
This section covers the following WebGL topics:
| 页面 | 描述 | 
|---|---|
| WebGL Browser Compatibility | A list of the supported browsers for WebGL. | 
| WebGL Graphics | How to use the WebGL Graphics API. | 
| Using Audio in WebGL | Information about audio capabilities in WebGL. | 
| Embedded Resources on WebGL | Information about embedded resources in WebGL. |